Pretend it’s not There

Pretend it’s not There

Pretend it’s not There places players in the unsettling role of a student returning home, only to realize that something followed them inside. The ordinary evening routine becomes a nerve-wracking experience as players must go about their tasks while resisting the urge to acknowledge the lurking presence. Every creak of the floorboards and flicker of the lights serves as a reminder that ignoring the unknown might be the only way to stay safe. The tension builds with each passing moment, turning familiar surroundings into a place of quiet dread.

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Pretend it’s not There places players in the unsettling role of a student returning home, only to realize that something followed them inside. The ordinary evening routine becomes a nerve-wracking experience as players must go about their tasks while resisting the urge to acknowledge the lurking presence. Every creak of the floorboards and flicker of the lights serves as a reminder that ignoring the unknown might be the only way to stay safe. The tension builds with each passing moment, turning familiar surroundings into a place of quiet dread.

Balancing Routine and Fear

Players must complete everyday tasks such as turning off lights, preparing for bed, and moving through the house—all while staying composed in the presence of the unknown. The challenge lies in maintaining normalcy without drawing attention, requiring careful movement and precise actions. Interactions with objects must be deliberate, as any sign of fear might provoke the lurking entity. The simple controls allow for intuitive gameplay, encouraging players to explore their environment while staying mindful of their actions.

Facing the Unseen

Pretend it’s not There offers a brief but intense experience that plays on the fear of the unknown. With a short playtime of 10 to 20 minutes, the game delivers a focused and immersive atmosphere that lingers long after completion. The multi-language support makes it accessible to a wide audience, allowing players to experience the suspense in their preferred language. Whether it’s curiosity or a desire to confront their fears, players must ultimately decide how far they are willing to go to maintain the illusion of safety.