In That’s Not My Neighbor, players immerse themselves in the role of a doorman during the 1950s, a seemingly mundane position that quickly spirals into a critical defense job against supernatural threats. The game, crafted by indie developer Nacho Sama and hosted on itch.io, cleverly blends elements of horror with the job simulator genre. Here, you’re greeting tenants and you’re safeguarding the entrance to an apartment complex where doppelgangers—creatures that mimic humans—attempt to infiltrate under your watch.
The gameplay involves a meticulous process of verifying each individual who comes to the door. With the looming threat that anyone could be a mimic, you utilize various tools to confirm identities. This includes checking IDs, verifying apartment numbers, and making direct phone calls to ensure the person in front of you is indeed who they claim to be. Each interaction is charged with suspense, as making the incorrect judgment could lead to catastrophic outcomes for the residents within.
Players must stay on high alert, as each visitor could potentially be a doppelgänger seeking to cause havoc. The game increases in intensity with each level, introducing characters with increasingly ambiguous traits. Players use a combination of observational skills and provided tools—like a checklist for inconsistencies, a security window to observe anomalies, and direct communication devices—to detect any signs of imposture. Critical thinking and quick decision-making are essential in determining whether to allow access or activate emergency protocols to neutralize a threat.